tabletop-rpgs:

vexahliaderolo:

hot tip if you wanna play a warlock or another high charisma character but have an irl charisma of like 10:

there’s more than one kind of charisma. the default always seems to be “suave ladykiller/casanova who can and will knowingly manipulate people and do it with a sly smile”, but that’s not the only kind.

i play a 20 charisma warlock who is… none of those things. she’s kind of shy and easily flustered but she IS extremely good-hearted and kind, and she radiates a certain kind of aura that just makes people want to like her and trust her because they can tell she’s a good person.

don’t feel boxed in by traditional portrayals of charisma and let it scare you away from playing classes you’re interested in.

A great point.

bio-bi:

My DM has mentioned the possibility of my character’s death as a few too many NPC’s who can see the future so I’m worried that he might kill him off. So just in case he does and I’m not happy with it, I have some truly awful backup characters to pull out such as:

  • A half-orc barbarian who’s just Shrek
  • A Kenku that only communicates via a Duke Nukem soundboard
  • Paul of House Blart, Paladin of Ma’all, God of Justice and Mercantile
  • A gnome bard who exclusively plays Crazy Frog songs
  • And a Teenage Mutant Ninja Tortle

2srooky:

nomercymedic:

My favorite thing about Dungeons & Dragons is how fucking quickly people become ride-or-die bitches with each other

no lie i had a campaign where I tried playing a really chaotic neutral “leave me alone” rouge and ended up attached at the hip to our monk who couldn’t roll higher than a natural 10 to literally save his life bc in our first encounter he called my character “a nice lass” and that was all it took